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Robert D. Reed Publishers News — writing coaches

Five-Quadrillion Combinations with "Deal a Story"… or MORE!?!

• Cleone Reed • character development • choosing a plot • comedy writers • conferences for fiction writers • conferences for writers • Deal a Story • Deal a Story combinations • fiction writers • Math Jokes 4 Mathy Folks • memoirs • overcoming writer's block • Patrick Vennebush • playwrights • plot development • screen writers • screenwriters • Story development • Sue Viders • Tool for Writers • villians and heroes and heroines • writers block • writers conferences • writing coaches • writing groups • writing teachers

Our brainstorming card game, Deal a Story, by Sue Viders, boasts on the box top that there are 101 cards and 1,000,001 story ideas. But how many ideas really can come from this game? Even though I was really good at math and statistics when a student, over the years I have lost so much mathematical know-how.   So I wrote to our author, Patrick Vennebush, who wrote Math Jokes 4 Mathy Folks, (and has a blog of jokes and other fun math stuff) and asked him how many combinations were really possible with Deal a Story. A million and...

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Deal a Story and GO WILD with ideas!

• Cleone Reed • Adding twists to novels • Card game for writers • Character development • choosing a genre • choosing a plot • Cleone Reed • comedy writers • Deal a Story • overcoming writer's block • playwrights • plot development • screenwriters • Story development • Sue Viders • surprise endings • Tool for Writers • villians and heroes and heroines • writer's block • Writer's Tool • writers groups • writing coaches • writing teachers

When I play with the Deal a Story Brain-Storming Card Game by Sue Viders, I end up with a wide variety of emotions. Today, the first hand I drew made me literally laugh out loud! Another one made me totally puzzled. Another one had me intrigued. I think the reactions and feelings are as endless as the possible stories that can come out of using this game, or as we refer to it, this writer’s tool. (Here is a sample random draw:) The idea is to pick one of sixteen cards in each group: Hero, Heroine, Villain, Plot, and Genre; and...

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